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Once more into the fire!

Well 4.2 is here and there’s lots of new stuff to do!

Over at the Warcraft Hunters Union, they have a nice post on all the hunter changes in 4.2. You can read it here: http://www.warcrafthuntersunion.com/2011/06/hunter-patch-4-2-changes-roundup/

The main ones that stand out are these:

  • Marksman Nerf – An approx 5% nerf, this is through a reduction on the careful aim talent, boosting crit when the target 90%+ HP (used to be 80%+).
  • Superior Set Bonuses – Our new set bonuses are far superior to T11, so there will probably be no “2T9 2T10” like we had in ICC.
  • More Pets – 10 additional “rare” pets are available, each with a unique way of taming it. These are optional though as they provide no DPS benefit.
  • New pet stance – you can now have the pet on “assist” so they will only attack things that you directly attack (This will pretty much be our default stance).
  • CC no longer pulls aggro – remember how when a Rogue Saps, he doesn’t pull but when we trap we do pull? This will happen no longer! It will make CC much easier to use but will completely de-skill it for PvE (Scatter + Trap Launcher + Trap is still the most difficult to pull off in PvP).
We’re hopefully hitting the new Firelands raid on Sunday, so stay tuned for some first impressions!

Glastonbury Festival

I mentioned it in my last post, but over the last weekend I went to Glastonbury Festival and it’s absolutely amazing! I can’t recommend it highly enough, if you’re able to get to the UK (or if you’re already here) and you like festivals, you must give this a go!

I think this sign I saw on the first day was a pretty big hint I was going to love the festival 🙂

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Posted by on June 29, 2011 in 4.2, Patch Notes, Random Ramblings

 

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I spoke too soon! (4.2 hunter update)

One of the dangers of commenting on data-mined patch notes is that they can be incomplete.

Fresh from MMO-Champion are some more patch notes, which still include the careful aim nerf but also includes a buff to Marksman’s mastery. There’s also a buff to Survival Hunters as Black Arrows gets a bit of a buff (as it was overly nerfed before).

So what does this mean? It means Marksmen Hunters will benefit more from Mastery (often our worst secondary stat) than we currently do. I’m not sure how this compares to the nerf to Careful Aim but hopefully it’ll work out at least the same as where we are today. I guess if the buff balances out the nerf, then you could argue it’s better as it will be more useful against things that don’t spend a lot of time over 80%.

*Update* According to WHU this is just an update to the tooltip to a mastery change made in 4.0.6, so unfortunately that means there is no buff to offset MM’s nerf on Careful Aim.

SV got a big nerf to Explosive Shot and Black Arrow a few months ago, this should go some way to fixing that but again, will have to wait and see.

One thing is for sure, the new tier bonuses are a lot better in T12 than T11, so we could see a nice little benefit there too (for those than can get it!)

NN……………….hic!

 
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Posted by on June 6, 2011 in 4.2, Patch Notes

 

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